Sunday, July 3, 2011

Initial Brackets


The Great Planar Tournament

1
Michael Donaldson
[A]
8
Alex Whitney
4
Dan Hawboldt
[B]
5
Thomas Little
2
Nick Conrad
[C]
7
Aaron Morris
3
Rita Hazlett
[D]
6
Max Newland
[E]
[F]









The Great Planar Tournament Rules

The Great Planar Tournament

A new sort of challenge is being concocted that will pit the minds of all the participants against each other. The Gauntlet, Lord of Tyranny, has decreed that all the souls on his plane will gather to do great battle against each other for his favor and the chance to escape their torments, and numberless masses have shown up at his keep to try and lay hands on their freedom once and for all. Can you earn the freedom of the brave few who have made it to the final rounds?

The Setup

Each participant will take the role of an entire team of combatants in The Gauntlet’s tournament, representing the brave few who have made it to the last rounds of his challenge. It will be up to you to decide the exact makeup of your party, utilizing a robust and extremely customizable point-buy system explained later. Then, each of the participants will be seeded and will do battle against other teams designed by your rivals. Not only will your tactical skills be put to the test, but your ingenuity and team-building skills will be tried as well.

The System

Each Team starts with 100 Points to purchase characters with. You may have a max of ten characters on your team, but you may have less. For every level you add to one of your characters, you must spend the amount of points listed below for each class.

NOTE: No one character can be above tenth level! Also, you may only have 3 of the same build on your team.

· One Level in Aristocrat, Expert, Warrior, or Commoner – Cost 1

· One Level in Barbarian, Fighter, Monk, or Cavalier – Cost 2

· One Level in Bard, Ranger, Paladin, Rogue, Alchemist, AntiPaladin, Inquisitor – Cost 3

· One Level in Sorcerer, Oracle, Magus, Summoner – Cost 4

- One Level in Wizard, Cleric, Druid, or Witch – Cost 5

Characters must be a Pathfinder Core race unless cleared with the event staff beforehand. Character stats are generated through 20 pathfinder point buy, and hitpoints are averaged.

Each character must be built using skills, feats, spells, and other options from a Pathfinder core or splat publication.

The Following Feats are not allowed: Antagonize, Leadership, Resilient Eidolon, Shaping Focus

The Following Spells/Powers are not allowed: Shrink Item, Contingency. Invisibility, Greater Invisibility

The Following Items are not allowed: Disciple Weapon Enhancement, Animated Shield Enhancement, Festering Anger disease, Black Lotus poison, Dust of Sneezing and Choking, Candle of Invocation, Black Sand, Glyph Seals, all potions, oils, and scrolls.

Characters start with their appropriate wealth-by-level, which can be found hereAll wands and staffs created must have full charges, and characters may not spend any of their money on other character’s gear.

Classes with Eidolons, Animal Companions, Familiars, etc., start with their companions summoned.